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Game Programmer


Guest Yahozna

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Guest Yahozna

Title: Software Engineer, Game Camera and Cinematics

 

Job Description:

 

Develop an in-game camera system to help stir emotion, create drama, and immerse the player in the game through the use of cinematic camera techniques.

 

Help develop tools that allow artists and designers to layout in-game cinematics and easily modify and fine-tune gameplay cameras. Tool set should allow control of animations, cameras, UI, audio, etc.

 

The ideal candidate will have a background in cinematography and/or filmmaking. Candidate must be comfortable programming camera movement, transitions, and camera effects (depth of field, motion blur, etc). Candidate should be fluent in C++ and have strong knowledge of math and physics. Candidate must also be passionate about creating great games and must work well in a team environment.

 

Location: Salt Lake City, UT

 

Contact info:

 

Russ Almond

Technical Director

ralmond@indiebuilt.com

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