Jump to content

how does michel gondry do this!!!!!!!!!!!!!!!!!!!!!!


Recommended Posts

Hey all,

 

just saw this michel gondry advert, was wondering how this is done. Is it something done in post or on set. The focal length seems to rapidly change and the perspectives of the shot are changing.

 

thanks in advance

 

Nosa

 

Or is it just a vertigo effect using an arc for the track in.

but the camera does pull back and it seems to have a further effect on the perspective.

Anyway look forward to hearing from you.

 

cheers

 

Nosa

Link to comment
Share on other sites

If I was to do that now I would use Steadicam (although he hasn't), a bit of remote zoom and a bit of frame stretching in post.

 

I think he used a bit of track with a Jib arm and maybe post or maybe a subtle bit of that Dr. Who lens. Whats it called? Dinesh at panavision showed it to me. It twists a stretches the images and was used all the time on Dr. Who in the olden days. It goes in front of what ever glass your using and its massive.

Edited by thomas-english
Link to comment
Share on other sites

I suspect it was a bullet-time camera setup using Canon 5D's in video mode. That would allow for the abrupt directional changes to be created in post.

 

Gondry used "bullet time" on the Björk video "Army of Me" way back in 1995.

Link to comment
Share on other sites

And more recently on another rock clip using dv cameras in a massive arc. I suspect that a lot of this was done in a similar way. Good ad, shows how vague polaroid became as a company towards the end.

 

I suspect it was a bullet-time camera setup using Canon 5D's in video mode. That would allow for the abrupt directional changes to be created in post.

 

Gondry used "bullet time" on the Björk video "Army of Me" way back in 1995.

Link to comment
Share on other sites

  • 2 weeks later...

My vote goes for bullet time. You can do a lot in post, but you can't change perspective like it does at :28, unless you make cgi models of the whole scene a la Avatar, and I doubt they did that.

 

Other possibility is that they filmed each clip going one direction, and took a short length of that and reversed it, but rotoscoped the guy from the non-reversed part. Since the background is pretty close to the same, the rotoscopy could be very forgiving. Not unlike the Kylie Minogue video he did.

 

I think they're doing a couple different things, actually, depending on the shot. Like at 0:40, when it jump-cuts and then switches direction, I'm bet he's rotoscoped.

Link to comment
Share on other sites

  • Premium Member

You can't really do bullet time with movie-mode 5Ds, attractive a possibility as it sounds, because you can't genlock them.

 

My impression is that it is bullet time, but some of the moves are very slow, so I suspect something small, so you can get them close together. I could be wrong. It's sufficiently subtle.

 

They're also clearly relying heavily on the most powerful tool in anyone's toolbox, which is an intelligent level of trickiness. A lot of that might just be dolly moves that happen to look quite a lot like the bullet time moves (although given what they had, they might also have just thrown the BT rig into position and gone with it).

 

P

Link to comment
Share on other sites

It's every motion trick in the book.

 

Yup, I'll throw in moco-swing mated with a compensating track - sort of a sideways vertigo effect....

 

Which could be done in post I guess, you just gotta shoot wider and deal with the resolution loss at the pinched end - 4k down to 1080 would be ample for instance

Link to comment
Share on other sites

  • 4 weeks later...

To me this is obviously 3D effects. UV map real images of walls and buildings onto faces in a 3D program, perhaps even from original footage with the character actually in frame. Rotoscope him so that he isn't distorted by 3D camera movements.

Link to comment
Share on other sites

To me this is obviously 3D effects. UV map real images of walls and buildings onto faces in a 3D program, perhaps even from original footage with the character actually in frame. Rotoscope him so that he isn't distorted by 3D camera movements.

 

Sure there probably is some post involved - but 'obviously' ??

 

chestnut alert:

 

"When all you have is a hammer, everything looks like a nail ..."

Link to comment
Share on other sites

  • 2 months later...

If I remember well, this was shot with two bolex 16mm cameras, probably at 90° or less a bit like they did for some scenes in Fight Club. Post production must include some kind of 3D camera mapping and post camera move. Character is rotoscoped and placed as a top layer.

Link to comment
Share on other sites

  • 4 weeks later...

I'd say this was a short arc of multiple cameras fixed on a curved rail. Bolexes are a good bet; you could put many of them very close together, closer say than with a lot of Arri III cameras for instance. Then they all run on a shot, each with a slightly progressive focal length employed on the taking lens. Morphing is then used in post to blend the shots together.

 

No rotoscoping.... that's my theory.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...