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Why so many low-budget shorts look like !@#$


Bill DiPietra

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So I found this video on the Kickstarter blog and the "advice" these people give is a perfect example as to why the democratization of filmmaking has been its downfall.

 

The most disturbing comment comes at 1:01. Just listen to what this guy says. I almost put my fist through the computer screen...

 

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Unfortunately, the audience will complain about the sound before the picture.

 

Another reason I agree with Vilmos Zsigmond's comment in Visions of Light when he said sound was basically an intrusion on a visual medium.

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Film was never silent, there has been music, if nothing else, since the days of silent cinema. The verbal aspect can be an intrusion if over done, non verbal communication is what we pick up more than the words actually spoken.

 

An instrumental soundtrack is far different than dialogue. A soundtrack has always acted as an accompaniment to the image. Dialogue is a different beast in that, since it is more of a diagetic element, the focus of story-telling has shifted greatly over the decades from a visual language to a verbal one.

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The most disturbing comment comes at 1:01. Just listen to what this guy says. I almost put my fist through the computer screen...

 

I would hardly consider that "disturbing". He's right. Audiences will be more sensitive to bad sound than bad picture.

 

We know what peoples voices are supposed to sound like because we have a lifetime of experience hearing people speak. On the other hand, we see bad lighting all the time in our daily lives and cameras "perceive" in a significantly different way than our eyes do. We don't have a built in set of rules about how things should look the same way that we know how voices should sound.

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A good soundtrack is more than an accompaniment, even silence is an integral part, it affects an audience's interpretation of a scene . A sound track also consists of effects (which may or may not be realistic) it's how everything is used in combination that can make all the difference.

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A good soundtrack is more than an accompaniment, even silence is an integral part, it affects an audience's interpretation of a scene . A sound track also consists of effects (which may or may not be realistic) it's how everything is used in combination that can make all the difference.

 

Which is exactly my point.

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An instrumental soundtrack is far different than dialogue. A soundtrack has always acted as an accompaniment to the image. Dialogue is a different beast in that, since it is more of a diagetic element, the focus of story-telling has shifted greatly over the decades from a visual language to a verbal one.

 

From the 'silent' era... probably only really 'silent' in a theater that couldn't afford such...

 

l.jpg

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I wouldn't separate good dialogue from the the rest of the soundtrack, although television tends to be more reliant on this than theatrical films. especially in mainstream dramas.

 

Traditional television is Illustrated Radio... There are some shows, and some movement to break that stereotype, but not on fare destined for 'broadcast' for the most part...

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To respond to the original propostion, I think the reason they look bad is because of poor (or effectively zero) production design. I mean to take nothing from the photographic community when I say that a lot of what's widely interpreted as good cinematography is actually good production design.

 

There is only so much one can do with a white-walled apartment.

 

P

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I gave up on the idea long ago that you can do a good short and submit it to a real established film festival and have a prayer that it would get reviewed and given solid consideration without knowing someone there personally. There are simply too many submissions for festival screening personnel to watch them all. Check out Official Rejection for a great documentary on this subject.

 

The reason it's tougher now for an educated filmmakers festival submission to be given a chance is demonstrated quite painfully in the clip above. It's the giving of horrible advice to wannabe filmmakers. Which causes an avalance of submissions to all the big festivals of utter garbage which in turn buries an educated and experienced filmmakers genuine effort under a lot of clutter making it that much harder to get viewed.

 

Empowering amateurs is really counter productive to professionals who are trying to make a living doing this. who've spent tens of thousands on an education and real equipment. It's absurd why anyone would want to make filmmaking seem easy or cheap. Benefits nobody in the end.

Edited by Michael LaVoie
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Given the amount of powerful software available for free these days, there is little excuse for not coming up with an interesting looking and sounding film these days on cost grounds. Although, having a good story/script and performances is a difficult as ever.

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I have to agree with Phil, as almost always, on the production designing part.

 

It seems to me that production designing (and locations) is the most important part of the visual style of a film.

You can create a beautiful photography or have the best actors but if what it is in front of the camera is poop, your project will look really bad.

 

Have a good day.

 

Best.

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To respond to the original propostion, I think the reason they look bad is because of poor (or effectively zero) production design. I mean to take nothing from the photographic community when I say that a lot of what's widely interpreted as good cinematography is actually good production design.

 

There is only so much one can do with a white-walled apartment.

 

Yep… production design is pretty much everything. All cinematography does is capture what exists.

 

Still some of the tips the guys in the video above talk about, are very valid. I think it's funny they steer potential filmmakers towards "dialog" driven films instead of "action" driven films. People want to see something happen, not see someone who can't act, talking in an echoey room about nothing. It's the wonderful thing about shooting on 16mm with a Bolex… good luck capturing decent sound. It kinda forces you to develop a story around action instead of dialog.

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The most disturbing comment comes at 1:01. Just listen to what this guy says. I almost put my fist through the computer screen...

 

I'd put it a slightly different way than that guy. I'd say that audiences are more accepting of a range of styles/qualities in the visuals than they are in the audio. You can have blown highlights, flares, grain, etc. in an image throughout a movie (i.e. things that are "mistakes" or anomalies often used for stylistic effect), but a soundtrack with clipped levels, inconsistent room tone, unwanted noise, etc. will put people off pretty quickly.

Edited by Ravi Kiran
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I think it's funny they steer potential filmmakers towards "dialog" driven films instead of "action" driven films. People want to see something happen, not see someone who can't act, talking in an echoey room about nothing.

 

If you frequented script writing fora, you would realize that there is a tendency of writers who have never made a film, to be dialog heavy... some perhaps are trying to emulate Quintin Tarantino, but achieve nothing close... and others are infused with TV, especially 'traditional' broadcast TV, and do not typically measure up to even that standard.

 

To the 'uninitiated' it would seem that 'talking heads' is easier to write and shoot than creating actual 'visual' stories.

 

But even with that... crappy sound usually is held to be the more significant factor in someone 'appreciating' a clip... well for some... since I watch short films often with the sound off... if I can't follow the visuals... I rate accordingly...

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When in film-school, I firmly believe students should be shooting films with no dialogue to get a sense of the visual grammar that is essential to creating effective images.

 

Now, to take this discussion a step further, would you not agree that it is the duty of the cinematographer to inform the director that they are working with to emphatically point a given scene (or scenes) towards the realm of the visual rather than the aural? Meaning, if the cinematographer reads a dialogue-driven scene in a script but thinks of how it could be even better with less or no dialogue, and told visually, why wouldn't he or she bring that suggestion to the director?

 

Of course, the director has the final say. We all know this. But in Gordon Willis' "Through the Lens" interview he talked about how he tried to steer younger filmmakers in the right direction with regard to the craft. So shouldn't all experienced cinematographers who are working with less experienced directors be doing the same? I'm not suggesting this isn't done, but maybe if it were done on a larger scale there would be more quality products out there, shorts and all.

 

Thoughts?...

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When in film-school, I firmly believe students should be shooting films with no dialogue to get a sense of the visual grammar that is essential to creating effective images.

 

Now, to take this discussion a step further, would you not agree that it is the duty of the cinematographer to inform the director that they are working with to emphatically point a given scene (or scenes) towards the realm of the visual rather than the aural? Meaning, if the cinematographer reads a dialogue-driven scene in a script but thinks of how it could be even better with less or no dialogue, and told visually, why wouldn't he or she bring that suggestion to the director?

 

Of course, the director has the final say. We all know this. But in Gordon Willis' "Through the Lens" interview he talked about how he tried to steer younger filmmakers in the right direction with regard to the craft. So shouldn't all experienced cinematographers who are working with less experienced directors be doing the same? I'm not suggesting this isn't done, but maybe if it were done on a larger scale there would be more quality products out there, shorts and all.

 

Thoughts?...

 

 

Give my 'vast' experience... right... I do point out that scenes that are dialog heavy may not 'work', for several reasons... Unfortunately I have met people who think their dialog is golden... The most recent experience I've had was with a woman who had an idea for a book, wanted to make a 'promo' clip for her book.

 

It was a period piece, 1906 time frame, and her script was a classic example of expositional excesses...

 

Well she did get a hotel which was standing in 1906, to give her some time on the premises, provide she had insurance, she did get a man and a woman, the man having 'some' acting resume, the woman having none, but looked good for the part... and this 2-3 minutes worth of dialog on each shot...

 

After all was said and done for the shoot... she confided in me that she should have taken my advice to cut the dialog down significantly...

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