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Motion control data


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I know for sure its possible with the supertechno technodolly - most other systems will have some form of it also, it really makes the system that much useful, and if you're capable of building a rig that can be programmed in a 3D program pre-vis or at least keyframe type process then getting an output like you're wanting is probably trivial (although time consuming I'm sure :lol:)

 

Anyways with the technodolly both the programmed move and also the option of a real time output from the encoders (the data is translated into the the spatial/coordinate system of the camera also, which makes things easier) - even when you are running it in manual/free mode ...

 

Its no longer matchmoving - it is the actual camera data

Edited by Chris Millar
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What is nice about some systems is that the initial move can be completely manual, or programmed and manually overridden (the head for instance) - and then the data taken from that pass and applied to further takes ...

 

If you wanted to comp plates and one was tracking something unpredictable - animals, children, action sequences etc... - you'd run that pass first ...

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