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Hello everyone! I'm back on this Forum with another question! Hopefully some of you will be able to help me out, it'll possibly seem like a very simple thing to do but I have no idea how to! I'm about to shoot a trailer next month and I got shots that takes place at night, a character is standing a few feet away from a long fire line, and I'd like the entire scene to be lit by the fire light, the thing is, I doubt the actual fire will be enough to lit the character as much as I'd like to, he'll be a bit too far from the fire. Any idea of how I could simulate the light of flames?
Greetings, First off, my apologies for not writing a shorter and more concise piece. I will revise this post as time permits - Think of this as a living document. During a recent creative meet for an upcoming short, the idea emerged to simulate parts of a living room appearing on fire during a dramatic dialogue scene The thought is to simulate fire illumination and smoke and composite pyro physical effects plates in during post. We will be shooting this in 8K anamorphic at low compression ratios Think of the end sequence of "Barton Fink" and some scenes from "Synec