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  1. I'm a game designer by trade, and so I suppose in coding terms, this post is my "Hello World" for getting started with hobby film making. I have a ton of questions, and I'm sure I'll come across more as I get more involved, but for now I want to use this post to introduce myself. Richard William Dangle is a pen name of sorts. It's a joke in most cases. I've flirted with the idea of cinematography since I was in High School. I'm just around the corner from turning 24, and in a better financial situation to afford trying new things. As I said, I'm a game designer by trade, and I'm influenced by that design process. I believe it can transition well to film. I'm also influenced by the styles and ideas behind some of my favorite video game franchises. If I had to build a list of film influences, I'd say I'm inspired by the cult followings of Troma Films. Those kinds cultish 80's films are what my friends and I grew up around. I think they embody the perfect balance between predictability and originality that I aspire towards in my game design. As far as equipment... I'm working with what I can afford to experiment with. Essentially second hand/home made. For a camera, I picked up an older C-129 Super 8mm SEARS camcorder. Again, I'm looking forward to getting into the hobby and learning from the experiences of those of you who have been in it much longer than me.
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