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Fast forward effect


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Shoot the character on a greenscreen at normal speed, and then shoot the plate undercranked for fast motion.

 

-or-

 

Have your character move/act proportionally slower, i.e...if you shoot at 1/2 normal fps (12fps) your character should move 1/2 his normal speed. Then when transfered/projected he/she will be moving normally and everything surrounding will be in fast motion.

 

I'm sure there are other tricks as well...

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