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Found 2 results

  1. This topic seems to appear in this forum every year or so but I've not quite found a definitive answer for myself. Since full on production does not seem to be coming back too soon I thought it would be a great time to think about optimizing. Some people seem to not do any diagrams at all, some jot them down crudely on a piece of paper, some use Shot Designer or some sort of drawing app (OmniGraffle and Illustrator seem to be the options of choice). For really specific setups or on big shows Vectorworks seems to be a great option. If you need to do pre-vis as well, Maxon Cinema 4D might be a great choice. I've tried most of them and it seems that there's always a tradeoff between specificity and the time it takes to create the drawing. When you go into the 3D realm, there's a steep learning curve and it feels like this should be somebody else’s job. In 2D most options seem to lack rigor; I've had gaffers ask me "What's the yellow circle with two lines?" (the symbol for female in Shot Designer). Plus, there seems to be no way to import an architectural plan or dimensional drawing of the location properly. At the moment I'm using Photoshop, for which I've created about 400 scaled assets (10cm=1m / 4"=4') based on manufacturer's dimensional drawings. It can be a bit clunky at times but it saves me a lot of guesswork in cramped locations trying to figure out if something will fit. I'm trying to figure out what people are using in what types of productions and for what reasons. I'm thinking of developing an universal Web App that bridges the gap between sketch and technical drawing. Besides neat and slightly compulsive diagram creation, I'm looking to hear what other features people might want for a 2D lighting planning app. At the moment I'm thinking of the fallowing tricks: · Open Source Database · Generates basic kit lists based on items used · Basic photometric information in SI and US Customary Units · Calculates total maximum power draw of setup for either 110V or 220V · Calculates camera field of view based on sensor size and focal length. I’m attaching a basic diagram I’ve created with my assets, I’d love to hear what everyone thinks about the style and specificity. I’d also like to hear if this a non-issue and if I’m just over-analyzing with all of this time on my hands 😊)
  2. Hey everyone, I'm trying to re-create this still from King of the Hill as a learning exercise. I attached it below. It seems fairly straight forward but I can't seem to get the key to look right. I used a charlie bar and two Dedo 150's for the background and that looked ok but the eyelight kick and the key i'm struggling with. Thoughts? Diagrams? Thanks so much!
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