Tom Banks Posted October 3, 2007 Share Posted October 3, 2007 I'm wondering if anyone uses any software during the pre phase for mapping out overheads, placing characters and camera angles? It is something I could do on photoshop, but there's got to be a simple program where you can add in furniture, mock people, cars, etc... to use as references when doing overheads. Anyone? Link to comment Share on other sites More sharing options...
Chris Pritzlaff Posted October 24, 2007 Share Posted October 24, 2007 I'm wondering if anyone uses any software during the pre phase for mapping out overheads, placing characters and camera angles? It is something I could do on photoshop, but there's got to be a simple program where you can add in furniture, mock people, cars, etc... to use as references when doing overheads. Anyone? Hey Tom I don't know how many others use it, but I like using Vectorworks whenever possible. It is great too when the sets were designed in the software because you can take thier work and input all your lighitng instruments over the top of it. It isn't exactly industry practice, but its worked out pretty well for me for the most part. Let me know if you hear of any other solutions - im curious to see what everyone else does. Link to comment Share on other sites More sharing options...
Tom Banks Posted October 24, 2007 Author Share Posted October 24, 2007 So I ended up using Google SketchUp. I read about the guys from "300" using it to previs some of their sets. I made this from memory and a few stills in about two hours. Its for an 8 min. steadicam shot that travels from outside, to inside and around the house. Its great to place figures, do 3d views, as well as some nice looking overhead diagrams to mark on. Link to comment Share on other sites More sharing options...
Xavier Plaza Posted October 24, 2007 Share Posted October 24, 2007 It seems you find the right tool (easy and quick), i guess 3D programs are out of your range. I use cinema 4D Link to comment Share on other sites More sharing options...
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