james mcpherson Posted January 28, 2010 Share Posted January 28, 2010 would love to get some recomendations on reading material apart from the ASC manual . id like to shoot a cityscape , gotham city esque so any advice on lighting/shooting miniatures for night too would help cheers! j Link to comment Share on other sites More sharing options...
Premium Member David Mullen ASC Posted January 28, 2010 Premium Member Share Posted January 28, 2010 I would read old Cinefex magazines (1980 to maybe 1995-ish) and Raymond Fielding's "The Techniques of Special Effects Cinematography". http://www.amazon.com/Techniques-Special-E...n/dp/0240512340 Link to comment Share on other sites More sharing options...
Brian Dzyak Posted January 28, 2010 Share Posted January 28, 2010 would love to get some recomendations on reading material apart from the ASC manual. id like to shoot a cityscape , gotham city esque so any advice on lighting/shooting miniatures for night too would help cheers! j Take a look at this thread: http://www.cinematography.com/index.php?sh...mp;hl=miniature Link to comment Share on other sites More sharing options...
james mcpherson Posted January 28, 2010 Author Share Posted January 28, 2010 Take a look at this thread: http://www.cinematography.com/index.php?sh...mp;hl=miniature what im finding hard to get my head around is if i have to stop down to a pinhole / f22 to get an even depth of field , and have the model extremely well lit , then how am i going to acheive a convincing 'night time' look in post reducing the exposure and grading it in shake will get something close but it wont be the same... i guess its finding a compromise and doing tests and the larger i make the model the less i need to light it . i was just wondering if i could somehow light the model for a night EXT Link to comment Share on other sites More sharing options...
Premium Member David Mullen ASC Posted January 29, 2010 Premium Member Share Posted January 29, 2010 what im finding hard to get my head around is if i have to stop down to a pinhole / f22 to get an even depth of field , and have the model extremely well lit , then how am i going to acheive a convincing 'night time' look in post reducing the exposure and grading it in shake will get something close but it wont be the same... i guess its finding a compromise and doing tests and the larger i make the model the less i need to light it . i was just wondering if i could somehow light the model for a night EXT You need to stop down to get the correct DOF, but if you shoot at very low frame rates, you can increase the per frame exposure time so that your light level is not overpowering the lights in the model. Or shoot the city lights in a separate pass / exposure than the overall lighting. Link to comment Share on other sites More sharing options...
james mcpherson Posted January 31, 2010 Author Share Posted January 31, 2010 You need to stop down to get the correct DOF, but if you shoot at very low frame rates, you can increase the per frame exposure time so that your light level is not overpowering the lights in the model. Or shoot the city lights in a separate pass / exposure than the overall lighting. thanks for everyones replies ! Link to comment Share on other sites More sharing options...
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