Anthony Kennedy Posted November 7, 2012 Share Posted November 7, 2012 Could someone explain how to achieve this? Is is shot like 16 frames per second, but the characters are moving super super slow, and water is dripped on the lens? Link to comment Share on other sites More sharing options...
Premium Member Adrian Sierkowski Posted November 10, 2012 Premium Member Share Posted November 10, 2012 It could be that. On a longer lens. Have the actors move very very slowly and dribble something on an optical flat in front of the lens. There's more than one way to get those FXs though. You could pull it as a comp where they're actually 2 separate layers (bg fast fg slow green screened) and then some blur FXs added on top of both of them. Personally I'd rather go with the in camera option ;) Link to comment Share on other sites More sharing options...
Premium Member Gus Sacks Posted November 10, 2012 Premium Member Share Posted November 10, 2012 It's definitely running water in the foreground. I feel like I've read somewhere how it was done. Link to comment Share on other sites More sharing options...
Anthony Kennedy Posted November 10, 2012 Author Share Posted November 10, 2012 Thanks guys. I'm going to go for in camera. I'll post the footage in a few weeks Link to comment Share on other sites More sharing options...
Guillaume Cottin Posted December 5, 2012 Share Posted December 5, 2012 (edited) Hmm, let's do some reverse engineering. If you look closely, the edges of the frame are more blurry than the middle. I would put some translucent nail polish on a spinning glass in front of the lens (a device used to prevent water drops on the lens), then shoot at a high fps with a shutter as slow as possible, and of course, a wide angle lens. Then in post I'd double or triple every frame. Edited December 5, 2012 by Guillaume Cottin Link to comment Share on other sites More sharing options...
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