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Sync Sound


Jim Simon

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From a Wikipedia page...

 

"Sync-sound cameras are able to both maintain a constant speed (usually crystal lock) and run quietly enough not to be heard by the sound recordist."

 

Now, I noticed there's a company that will modify sound Super 8 cameras for crystal sync recording. I'm confused by this. It seems to me that any sound camera would need to be crystal locked by default right out of the factory. The same would apply to any and all sound projectors. Otherwise, if you don't have both camera and projector locked, playback pitch would vary.

 

So why would any modifications be needed for a sound camera, like the Canon 1014 XL-S for instance? How can you manufacture a sound camera without crystal locked frame rate? Especially your top-of-the-line model? That's a little like building a DV camera that won't record at precisely 29.97 fps. It makes no sense.

 

Amy I missing something here?

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Sound Super-8 cameras used sound film so the audio was directly recorded onto the film at the time of filming. A difference in filming speed from standard crystal sync speed basically became a non-issue because of sound film (film with a recordable magnetic audio track). Some super-8 double system sound methods involved actually having the super-8 camera sending out one pulse per frame and that pulse would be sent via a cable to an audio recorder. The pulse would control the speed of the recorder, clever but strange, and more trouble than just incorporating crystal sync but a much less expensive method for achieving double system sound.

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A difference in filming speed from standard crystal sync speed basically became a non-issue because of sound film (film with a recordable magnetic audio track).

 

I don't agree. Having sound locked to picture is only half the issue. Because unless the camera manufacturer could guarantee that all sound projectors would play at the exact same speed as their non crystal-synced camera, there would be a difference in pitch for audio playback. Thus the seeming absolute requirement that all sound cameras and projectors would require precise frame rates.

 

Did manufacturers actually miss this fairly obvious concept?

 

Assuming they did, what are users' experiences recording synced sound with a good camera - Canon 1014, Nizo 6080, etc. Was crystal sync modification (which ain't cheap) really necessary for accurate post-production?

Edited by Jim Simon
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Audio cassette playback variations were pretty small - only a few hundredths of a percent.

 

If non-crystal sound cameras also exhibit such small variations in frame rate, I won't worry much about it. With a 2.5 minute shooting limitation per cart (24fps), there's not enough time for things to go out of sync.

 

I guess the next part of this question is to learn from other users their experience shooting sound with a top flight sound camera without the crystal sync modification. Please share.

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I don't agree. Having sound locked to picture is only half the issue. Because unless the camera manufacturer could guarantee that all sound projectors would play at the exact same speed as their non crystal-synced camera, there would be a difference in pitch for audio playback. Thus the seeming absolute requirement that all sound cameras and projectors would require precise frame rates.

 

Did manufacturers actually miss this fairly obvious concept?

 

No they didn't miss anything, many audio divices from the old analogue days, records, various tape formats did not run at constant speed. they were kind of close. The thing is, there is a built in margin of error because we humans are just not sensitive to a certain range of pitch shifting, speeding up slowing down. So the cameras and projectors just need to be within that fairly good range of error and we will never know the difference, as long as the changes are not too sudden.

 

On single system sound the picture and audio were married in camera so if the projector speeds up and slows down a bit, we just can't see it, since the chainges are typically fairly small and picture and sound are changing at the same rate.

 

Assuming they did, what are users' experiences recording synced sound with a good camera - Canon 1014, Nizo 6080, etc. Was crystal sync modification (which ain't cheap) really necessary for accurate post-production?

 

What us humans are very sensitive to is how lips look when people are speaking. Even average film goers can start to see a loss of sync if its 2 - 3 frames off. A really good sound person can see 1/2 a frame or even 1/4 of a frame (at least that's what they will tell you.)

 

These days all digital audio IS constant speed, so if your record sound to a DAT and flim on a super 8 camera, in post you will be speeding up and slowing down picture to match audio. All non-sync cameras will drift. If the drift is in one direction and of a fairly constant rate, syncing in post is not too bat but it may take some effort, head and tail slates are important. If your camera speeds up AND slows down across a take then syncing is a mess and it will take a long time, if you can do it at all.

 

I have a Beaulieu 5008s and when I shot sync sound with it, it held sync for over a minute in some scenes. But, as they say your results may vary.

 

 

Audio cassette playback variations were pretty small - only a few hundredths of a percent.

 

Where did you hear that? My experience is that the speeds differ greatly from player to player, far more that hundredths of a percent. Maybe under 10% but higher than 1% for sure.

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Where did you hear that?

 

From Wikipedia.

 

"A typical modern cassette recorder may have a wow and flutter specification of 0.08%"

 

This seems pretty consistent with cassette deck specs I recall reading back in the day.

 

And thanks for sharing your experience with the 5008. Anyone else care to chime in?

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... "A typical modern cassette recorder may have a wow and flutter specification of 0.08%"...

 

You are confused. A wow and flutter spec is not the same thing as speed error. Wow and flutter is rapid deviation from the average speed. The cassette deck or super-8 sound camera is often off-speed by a percent or more, with the wow and flutter on top of that. Many 16mm sound projectors run a couple of percent fast at the start of a large reel and wind up about correct at the end.

 

Unless the listener has perfect pitch, an overall speed error needs to be about 5% before it becomes glaringly obvious.

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To me limited knowledge, there are no crystal sync Super 8 cameras per se. I read somewhere that the one that have flash synchro can be connected to devides that keep the camera in sync. Who knows? I own the Elmo 1012 with a crystal sync attachment by The Film Group. The funny thing is that I have never used the sync sound features of my camera.

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So why would any modifications be needed for a sound camera, like the Canon 1014 XL-S for instance? How can you manufacture a sound camera without crystal locked frame rate? Especially your top-of-the-line model? That's a little like building a DV camera that won't record at precisely 29.97 fps. It makes no sense.

I have a Nizo factory service manual with some third party documentation for a crystal sync adapter for a 4056/6056. If you know an electronics type who knows how to prototype equipment you could DIY.

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I have a Nizo factory service manual with some third party documentation for a crystal sync adapter for a 4056/6056. If you know an electronics type who knows how to prototype equipment you could DIY.

 

Do you have this on your computer? would be very nice to share...

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You are confused. A wow and flutter spec is not the same thing as speed error. Wow and flutter is rapid deviation from the average speed.

 

Actually, Flutter is the rapid deviation, Wow is defined as "Slow variation in the pitch of a sound reproduction resulting from variations in the speed of the recording or reproducing equipment." So .08% speed deviation for a cassette ain't that bad. More than 1% for a camera sucks.

 

Can anyone share their experience recording sound without a crystal synced camera? Just trying to get an idea if I should budget for the mod, or if I might possibly get away without.

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Actually, Flutter is the rapid deviation, Wow is defined as "Slow variation in the pitch of a sound reproduction resulting from variations in the speed of the recording or reproducing equipment." So .08% speed deviation for a cassette ain't that bad. More than 1% for a camera sucks.

 

Can anyone share their experience recording sound without a crystal synced camera? Just trying to get an idea if I should budget for the mod, or if I might possibly get away without.

 

 

I synced up Canon Scoopic 16mm footage that had been transferred to video. Once I knew which way the footage was drifting, I found I could double the time the footage stayed in sync by letting the sync drift into perfect sync, then out. I found that to be much better than syncing up the clapboard perfectly and then the footage was almost out by the first line of dialogue.

 

Sync would hold from anywhere from 7-10 seconds on the low end, to as much as 45 seconds to 1 minute.

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Can anyone share their experience recording sound without a crystal synced camera? Just trying to get an idea if I should budget for the mod, or if I might possibly get away without.

 

As I mentioned I've had some success shooting without a sync camera. I had never shot wild sync prior to doing so with my 5008, I was fairly pleased with the results of wild sync but its not for everyone. After making this decision, I think the decision to shoot non-sync has three elements:

 

1) What kind of shooter are you, long takes or short takes? The more takes you have over 30sec in duration the more sense it makes to get the better camera.

 

2) Production issues: Will you have a crew (an A.C.) and be shooting in an environment that will allow you to get head and tail slates for every shot? The more run and gun you are the more sense a crystal camera makes.

 

3) Post: What will post production look like for you? Do you have lots of time and a sound editor who does not mind syncing challenges? Or are you short on time / need results quickly? The tighter your post schedule the more sense a crystal camera makes.

 

Frankly, the investment in a crystal controlled camera is not that great. $900 on the low end $2,000 on the high end.

 

My feeling is that if you are shooting a real project, the investment of say $1,000 up front to shoot on a crystal controlled camera is completely worth it if it means fewer headaches in post.

 

Also keep in mind that the majority of super 8 cameras are pretty loud for sync work so if you are shooting interiors, consider having a barney made. this will cost a few hundred dollars but not having to be constantly evaluating every shot for camera noise on set, and later trying to remove it in post, is again going to be worth it.

 

Of course its all about choices right? Many folks choose to shoot with a non-sync camera because they would rather invest their time in post production, than their money in pre-production.

 

anyway, best of luck.

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Frankly, the investment in a crystal controlled camera is not that great. $900 on the low end $2,000 on the high end.

 

The Film Group will do it for $500, and I thought that was excessive. For $2,000 I could probably go with 16mm.

 

Thanks for sharing, though.

 

Anyone else?

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Another option is if to find a digital frame speed counter that tells you what you the exact film rate you were filming at for each take. I've been very happey with a digital frame counter but I don't own one that actually records the frames per second.

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The Film Group will do it for $500, and I thought that was excessive. For $2,000 I could probably go with 16mm.

 

A good way to consider the costs is:

 

- Camera such as canon 1014XLs from ebay: $450 - $700

 

-Servicing the camera(cleaning, lube) : $200 - $300

 

-Crystal conversion: $500

 

-Sound Barney: $200 - $300

 

So that's about $1350 on the low side to do the job correctly. Plenty of people will say you don't need a barney, or to have your camera serviced but every corner we cut can come back to haunt us later.

 

 

Being able to have a camera converted for $500 is not at all excessive. Its very difficult if not impossible to find a *reliable* sync 16mm camera (with necesary additions) for $2000. If your shoot is short you can certainly find a rental for a o.k. package for that amount.

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Being able to have a camera converted for $500 is not at all excessive.

 

I suppose it's a matter of viewpoint. I thought $500 to $700 for a 20 year old, used Super 8 camera was excessive. Making it work right (which I still believe Canon should have done in the factory, like Beaulieu did) for an additional $500 ain't no chump change for me.

 

That's kind of why I'm asking about users' experience shooting sync sound with good Super 8 cameras that haven't been modified. Of course, the final determination will come with some actual footage tests with the camera I end up buying. But it can't hurt to get some opinions before hand.

 

So please step up if you have an experience to share.

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I suppose it's a matter of viewpoint. I thought $500 to $700 for a 20 year old, used Super 8 camera was excessive.

 

Yea, we agree on that point, the better cameras are rather expensive these days considering their age, and the lack of servicing.

 

On the other hand camera upgrades of any kind are a specialists job, so I expect the labor costs to be very high.

 

The other thing I should mention about wild sync, is that there are always going to be those quiet scenes or scenes without obvious sync points in the shot which are murder to sync up! I did shoot a scene or two without slates and with no clear sync points that I just gave up on. I'll be alright building the sound for those scenes from scratch, but I don't even have a guide track.

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Jim,

If you click the Weblink in my Signature below, you'll find a Section on Recording Synchronous Sound. It doesn't regard crystal synchronization, but rather the "starts & stops" and the "duration" of the Film and Sound Recording. You don't need crystal sync with S8 given the ease of editing digital sound on any Computer. Microsoft's 'Sound Recorder' would enable you to do the job. All you need to do is modify the Sound Recording to match the Film Frames. Altering the speed of the Sound is not as big a concern as altering the speed of the Film. You simply assume the Film Speed to be accurate, and then fix the Sound Recording to match it. You can slow down or speed up the whole Recording. You can also cut out sound or add silence. It is important to note that there is no such thing as perfectly synchronized sound or film. For example, if the Voltage Supply for a Projector (designed for 120 Volts) were 119.5 or 120.5 Volts, then the speed is automatically changed! One absolute piece of advice I would give you is to use DURACELL Batteries. Nothing else equals them, and they can ensure that the 'speed' of your Camera will remain constant from start to stop. On my Website you'll also find a simple suggestion to enable you to turn the Camera's "Pause Jack" into a "Transformer Jack" so that you can power it off of line electricity. This will further guarantee that the speed of the Camera will remain constant.

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Great info Terry, Thanks. I'll check out the web site.

 

As an FYI, the raw stock will be telecined to hard drive at the NTSC standard of 29.97 fps for editing. Audio will be recorded as a 16 bit 48 kHz .wav to a hard drive built into the mixer and brought into Premiere for sync and editing. Clapper slates will be used for all shots.

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