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Key light on which side


Malik Sajid

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Though sounds childish, but being a student i have to ask this:

 

While you are on a CS or a CU, which side of the face would you put the key light, or would try to create? Would you put the key on the side where you've given the nose/looking room or on the opposite side? I know that depends on the situation or the setting but what i want to know is one's personal choice?

 

Hope you've got what i am trying to say.

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It doesn?t really matter although each side creates a different look. If an actor looks left to right and you light the right side it creates more shadow on the side facing the camera and less light on the background. It is easy to control and easier to create darker images and it makes the talent look thinner. Many DPs, my self included, try to light this side. I call it the thin side because you see less of the lit face. If you light the ?thick? side it gives the face a fuller look. If you use a soft source it can look more natural and realistic. It is also easier to light complex moves.

 

In most classic art the light comes from the artists left side. Why? Because most of the artists were right handed and since they used natural light the artist wanted light coming from his left to light the canvass with out the shadow of his hand.

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It doesn't seem to matter as much as it once did. In the classic days of Hollywood there was the term, "dumb side." Dumb side is when your subject's quartered face is towards the camera and the key light is on the same side- the dumb side. The idea is that it is better to allow shadows to fall across the features of the face to better define it from the camera's perspective. It's really more of a hold over from the B&W days where gradations of black were all you had to work with to achieve everything in an image. Aesthetically, I agree with the dumb side rule. Though, I've seen this rule broken pretty often even in some otherwise great and big-deal movies.

 

Here's an illustration of the idea:

post-1743-1225372787.jpg

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I always knew it as the 'on' side and the 'off' side... same side as camera being the 'on' side (or dumb side as Paul described), and the opposite side to camera being the 'off'.

 

Personally I prefer the key light on the 'off' side, but that might just because I think it looks less like news footage lit with a sun-gun. ;)

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Unless I have a logical reason, I tend to key from the direction the actor is looking, the "smart" side in that illustration -- because then the eyes catch the light better. Keying from the opposite side is OK but it depends on how much it makes it feel like the actor is staring into the dark instead of the light. Some faces look better keyed from that side though.

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Though it's not a rule , I like the "smart side" better, and I always tend to find myself a way to light from the "smart side" or the "far side" (as still photographers put it)...I like the modeling better and I believe it enhances the features. Depending on the age, gender and the features of the actors, I bring the "far side" light closer or farther from the camera axis, then I fill from the "dumb side" or I simply don't.

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Kiarash,

 

Filling from the 'Key' side of Camera is a great way to accentuate what you are doing.. We often run the Key and Fill lights on the same side of the Camera... ;)

Unless one of the 15 people surrounding the client monitor thinks the shadows are " a bit too dark" <_<

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The dumb and smart side notions are kool.

 

Well, i agree that this all depends on whats available in the room. It usually happens with me that i place the camera and talent first(roughly and tweak a little bit afterwards) and then set the light. Is that a fine approach.

 

Well, for a fiction or drama or something like that one can think of using the available light source or use the side which is motivated, whatever side it is dumb or smart, which i think is more dramatic and appropriate. But for interview stuff i guess putting the key on the dumb side is better, as shadows will be fall on the other side which is off camera and will not look bad on the image.

Edited by Malik Sajid
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Though it's not a rule , I like the "smart side" better, and I always tend to find myself a way to light from the "smart side" or the "far side" (as still photographers put it)...I like the modeling better and I believe it enhances the features.

 

 

I would say that 90% of the time, i would key from the offside / far side.

 

It looks better. My thinking is this.

 

Perceptually, we are very attuned to depth cues, not just because we have two eyes, but because we can get a sense of the shape of something by observing (almost unconsciously) how the shadows fall. You can tell what the texture of something will feel like, usually because of the way the light falls on it (combines with other factors like sense memory)

 

So when looking at a 2D image like a cinema screen or a TV, if you put those depth cues back in, you end up with a more dynamic image for the viewer. It's also why I think camera movement works so well, It *almost* creates a sense of parallax, another important depth cue.

 

It all combines to make things that are 2D seem 3D.

 

So I tend to light this way, in order to infer a sense of depth because you are helping to model someone's face.

 

jb

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Doesn't this mean then that you'd have to block all your shooting so that the motivating sources for your movie lights always favor lighting from the off-cam side? And find some new reason for it to work if you cross the axis? Seems like an insane headache.

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Doesn't this mean then that you'd have to block all your shooting so that the motivating sources for your movie lights always favor lighting from the off-cam side? And find some new reason for it to work if you cross the axis? Seems like an insane headache.

 

Yes but you usually establish a line of shooting anyway for editing, so it's a mater of trying to take that into account when youre looking at your blocking. I don't know about you, but I rarely find myself crossing the line within a scene....

 

jb

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It's really not that bad. In simplest terms of motivation, it just means that there needs to be a light source on the far side of the talent from camera. I can't think of all that many real-world situations where that can't easily occur.

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I understand the line of action for editing, I'm saying that to light the way you guys talk about, you would always have to arrange camera and talent to take advantage of where the light sources are. I guess it really isn't a huge deal most of the time. . .I think of on-location shooting and how if there's only a window on this side and not that side. . or if the background is ugly when you turn that way, it would cause issues, etc. etc. The kind of stuff I work on , it's probably more of problem than in the professional arena. If I ever do anything narrative again, I'll keep it in mind. So, never mind I guess.

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Malik and everybody: For me light opens space(s). In the dark (of the cinema, finally) I feel closed in. That is probably the main theme with photography and cinematography. So, the key light might give the character her/his forward space or room to look in, to move, to talk. It's the sun. All life, all action on earth directs towards the sun, our key light, if you want. In artificial lighting we only imitate this primordial fact. The rest is reflections, bounce light, filling in, softening or spicing up for contrast. When you revert the natural relation between light and life, let me say, you give the scene a night twist. We humans master the fire and use it also in the night. I think we should keep this in mind for our pictorial light-dark concept. Of course, I'm speaking of the presented scenery in cinema and on television/video set, not of the light situation itself which is artificial: projection or back-lit displays.

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Malik and everybody: For me light opens space(s). In the dark (of the cinema, finally) I feel closed in. That is probably the main theme with photography and cinematography. So, the key light might give the character her/his forward space or room to look in, to move, to talk. It's the sun. All life, all action on earth directs towards the sun, our key light, if you want. In artificial lighting we only imitate this primordial fact. The rest is reflections, bounce light, filling in, softening or spicing up for contrast. When you revert the natural relation between light and life, let me say, you give the scene a night twist. We humans master the fire and use it also in the night. I think we should keep this in mind for our pictorial light-dark concept. Of course, I'm speaking of the presented scenery in cinema and on television/video set, not of the light situation itself which is artificial: projection or back-lit displays.

 

 

So you are saying the dumb side looks crap in an interview,and the smart side is obviously the better choice.. :)

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To me lighting the dumb or thick side looks simply flat. I prefer the thin or smart side.

 

I have never heard of the smart or dumb side term as it refers to actors, but the only time I have heard the thin or thick side terms was from a gaffer who worked Barry Sonnefeld mentioned that he used the term.

 

Best

 

Tim

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I understand the line of action for editing, I'm saying that to light the way you guys talk about, you would always have to arrange camera and talent to take advantage of where the light sources are. I guess it really isn't a huge deal most of the time. . .I think of on-location shooting and how if there's only a window on this side and not that side. . or if the background is ugly when you turn that way, it would cause issues, etc. etc. The kind of stuff I work on , it's probably more of problem than in the professional arena. If I ever do anything narrative again, I'll keep it in mind. So, never mind I guess.

 

It was a bigger deal back in the B&W days. If you keyed the dumb side, you'd end up with this white blob more than a defined face. When they wanted a smooth look they'd use a glam light set-up instead of dumb siding it. When color came along, DPs kept using the dumb side rule out of habit. But, as you can see in color movies, the color information alone can establish the features of the face. Rather, as John Brawley mentions, facial shadows add to the information that goes to the brain about the subject. But, the color information can do the job even on a dumb sided lighting.

 

Since this is a B&W rule and color can get away without it, matters like "motivation" have risen to prominence. Look at some old B&W (as usual, with the sound off). You'll see a tendency to favor lighting techniques based more on the needs of the individual shot. Utterly consistent motivation was a bit less of a concern.

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It was a bigger deal back in the B&W days. If you keyed the dumb side, you'd end up with this white blob more than a defined face. When they wanted a smooth look they'd use a glam light set-up instead of dumb siding it. When color came along, DPs kept using the dumb side rule out of habit. But, as you can see in color movies, the color information alone can establish the features of the face. Rather, as John Brawley mentions, facial shadows add to the information that goes to the brain about the subject. But, the color information can do the job even on a dumb sided lighting.

 

Since this is a B&W rule and color can get away without it, matters like "motivation" have risen to prominence. Look at some old B&W (as usual, with the sound off). You'll see a tendency to favor lighting techniques based more on the needs of the individual shot. Utterly consistent motivation was a bit less of a concern.

 

I agree that usually, the color information is enough to show the contours of a face. But I'm sometimes more concerned with how the contrast of the face matches the contrast of the rest of the frame - usually the background. So if I'm lighting the background for a certain degree of contrast, it will definitely be hard to match that while "dumb" side key-ing the face, given the flat look you get. I think that still comes through on color images.

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So you are saying the dumb side looks crap in an interview,and the smart side is obviously the better choice.. :)

No, I'm not. In an interview I shouldn't give a person such an intense significance. The spoken word is most important there. The original question comes from the fictitional standpoint where a face, a CU, rather bares a single message like: FEAR or ANGER or DISAPPOINTMENT or CARE, and so on. Lighting a movie is setting the coherence.

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